Home
CBM
  ASCII-X
  BASIC
    Disk Commands
    Enter RUN mode
    Program Format
    Secret Variables
    Variable Format
    Expressions
    Keywords
      (divide)
      (equal)
      (less)
      (minus)
      (more)
      (multiply)
      (plus)
      (power)
      Abs
      And
      Append
      Asc
      Atn
      Auto
      Backup
      Bank
      Begin
      Bend
      Bload
      Boot
      Box
      Bsave
      Bump
      Catalog
      Char
      Chr
      Circle
      Close
      Clr
      Cmd
      Collect
      Collision
      Color
      Concat
      Cont
      Copy
      Cos
      Data
      Dclear
      Dclose
      Dec
      Def
      Delete
      Dim
      Directory
      Dispose
      Dload
      Do
      Dopen
      Draw
      Ds
      Ds string
      Dsave
      Dverify
      El
      Else
      End
      Envelope
      Er
      Err
      Exit
      Exp
      Fast
      Fetch
      Filter
      Fn
      For
      Fre
      Get
      Get num
      Getkey
      Go
      Gosub
      Goto
      Graphic
      Gshape
      Header
      Help
      Hex
      If
      Input
      Input num
      Instr
      Int
      Joy
      Key
      Left
      Len
      Let
      List
      Load
      Locate
      Log
      Loop
      Mid
      Monitor
      Movspr
      New
      Next
      Not
      Off
      On
      Open
      Or
      Paint
      Peek
      Pen
      Pi
      Play
      Pointer
      Poke
      Pos
      Pot
      Print
      Print num
      Pudef
      Quit
      Rclr
      Rdot
      Read
      Record
      Rem
      Rename
      Renumber
      Restore
      Resume
      Return
      Rgr
      Right
      Rlum
      Rnd
      Rreg
      Rspcolor
      Rsppos
      Rsprite
      Run
      Rwindow
      Save
      Scale
      Scnclr
      Scratch
      Sgn
      Sin
      Sleep
      Slow
      Sound
      Spc
      Sprcolor
      Sprdef
      Sprite
      Sprsav
      Sqr
      Sshape
      St
      Stash
      Step
      Stop
      Str
      Swap
      Sys
      Tab
      Tan
      Tempo
      Then
      Ti
      Ti string
      To
      Trap
      Troff
      Tron
      Until
      Using
      Usr
      Val
      Verify
      Vol
      Wait
      While
      Width
      Window
      Xor
    Syntax
    Tokens
  C128
  D64plus
  Disk
  Escape Codes
  Hardware
  PCxface
  PETSCII
  Pet2asc
Futurama
IBM PC-AT
Contact
Games
Glossary
Hall of fame
Hall of shame
Miscellaneous
Privacy policy
Programming
Twisty puzzles
KeywordAbbreviationToken (hex)Version(s)Classification
DSAVED{Shift+S}D54.xCommand and Statement
ELSEE{Shift+L}D53.5, 7.0Preposition
DSAVED{Shift+S}EF3.5, 7.0Command and Statement

 Syntax  
DSAVE fileName [ , D driveNumber ] [ { , | ON } U unitNumber ] ... [ , ItwoChar ] [ , R ] ...
 
 
ParametersTypeLegal Value(s)Default ValueNote(s)
fileNameString 1~16* characters  Non-literal must be enclosed in parentheses ().
The fileName may be 17 characters if it begins with @.
driveNumberInteger 0 or 1 Non-literal must be enclosed in parentheses ()
unitNumberInteger 8 ~ 11 Non-literal must be enclosed in parentheses () 
twoCharChar[2] any  Must be two literal characters. 
 
 
 Purpose 
Memory export.  Save the BASIC program in memory to a "disk file".

 
 Remarks 
DSAVE is used to store the BASIC program in RAM to a "file" on a device on the IEEE/IEC bus.  The device is identified by unitNumber (default 8) and is typically a disk drive or other mass-storage device.  Although values 0 to 30 are valid for an IEEE/IEC device number, DSAVE limits unitNumber to the range 8 to 11 (CBM disk drives typically use values in this range).  Note the unitNumber may be given more than once; only the last one is actually used.
 
Some devices may support more than one physical disk (typically floppy disks) or allow multiple partitions on the same disk (typically a hard drive).  These multiple "disks" on the same device are identified by a driveNumber (default 0).  Although several mass-storage devices allow driveNumber to range from 0 to 255, DSAVE limits the value to either 0 or 1.  Several of the most popular CBM disk devices (1541, 1551, 1571, and 1581) only allow 0.  Note that 1581 partitions are not selected by driveNumber.
 
The fileName is required; it specifies the name to use for the file in the device's "directory".  If the fileName has more than 16 characters (or 17 characters if it begins with @) then STRING TO LONG ERROR will be generated.  If the fileName consists soley of @, then it will be saved as "@driveNumber" ... this is a bug in BASIC which should generate MISSING FILE NAME ERROR.  If the fileName has zero characters then MISSING FILE NAME ERROR occurs.  The fileName should not include wild-card characters like ? and *, because, although BASIC will not complain, the typical device will report something like "33, SYNTAX ERROR,00,00".
 
The exceptions dealing with the @ character are used to invoke a "safe" save method when the file already exists on the "disk".  The concept is the device will save the new version of the file and once complete the original is deleted.  It is suppose to be "safe" because if some "disaster" occurred while saving (for example, loss of power) the original file would still be intact.  Unfortunately due to a bug in 1541, 1571 (and probably 1551) this can actually cause the disk to become corrupt (it begins with a corrupt BAM, which later leads to "random" corruption elsewhere).  This is the so-called Save-with-Replace bug.  It seems the root cause is due to "bad sectors".  Most disk drives will automatically retry writing a sector that failed an internal verify operation.  This retry is what opens the door to the bug.  Because this is an internal operation, you will never know the bug snuck in unless the retry fails repeatedly until the drive gives up and reports a write error.  Even when a "bad sector" / retry operation happens, this does not guarantee the bug will strike.  In my opinion, the best way to avoid the bug on the 15x1 drives is to use 100% perfect media with 100% reliable hardware.  Yeah right.  Another impractical solution is to always follow each Save-with-Replace with COLLECT (but this can take the drive quite a while to complete).  Even if you trust your media and device, another problem is at one point (when the replacement file is saved but before the original has been deleted) there will be two full copies on the disk.  This can cause DISK FULL errors (even though this would not happen with only one of the two versions stored on disk).  So most people avoid Save-with-Replace.  Do what you want, but I thought you should know the story.
 
Most disk devices will save the program to a PRG-type file unless fileName ends with ",type" where type is one of the characters "P", "S", or "U" corresponding to PRG, SEQ, and USR file types respectively.  However there are two problems with this.  The first is the entire fileName string is limited to 16 characters (assuming no leading @) so adding these 2 characters will cause an error if the "real" filename is 15 or 16 characters in length.
 
If a required parameter is omitted, or an expression (enclosed in parentheses) is not valid, or an expression is used without parentheses, SYNTAX ERROR occurs.  If any parameter is not the correct type (string or numeric) a TYPE MISMATCH ERROR will be generated.  Otherwise if a parameter is not a legal value (see table above), an ILLEGAL QUANTITY ERROR is usually generated (except the previosuly described fileName).
 
Like all disk commands and statements, the Syntax is more flexible than shown above.  In particular, the parameters may be given in any order.  The general restrictions are: a comma (,) must not precede the first parameter (the ON presposition may), any non-literal value (a variable name or expression) must be enclosed in parentheses (), and do not supply the same parameter more than once.  Exceptions include the U and R parameters, which may used an unlimited number of times (the R parameter is ignored), and the twoChar parameter which must always be two literal characters (for DSAVE, it is ignored too, but it may not be repeated).
 
In direct mode, the message SAVING driveNumber:fileName will be printed.  No message is printed when a program is running.
 
The current secret variable "Start of BASIC" is sent as the first two bytes to the device (low byte first).  Next all RAM in the the computer from "Start of BASIC" up to (but not including) the "End of Program" or "Start of Variables" (when the computer has more than 64K RAM or not, respectively) is sent to the device.  The value of ST is updated in this process.
 
If an error occurs in the device while saving it usually will not be detected by BASIC.  Be sure to check DS or DS$ for an error.  Common errors include "63,FILE EXISTS,00,00", "26, WRITE PROTECT ON,18,01", and others like write error or disk full.  About the only exception is if the device looses power, in which case you will get DEVICE NOT PRESENT.
 
Like all disk-based commands, DSAVE restricts the driveNumber to 0 or 1 which often makes it unusable on a "disk" with multiple partitions.  Like all disk-based commands, DSAVE restricts the fileName to no more than 16 characters (17 if starting with @) which makes it nearly useless if you want to include a path.
 
Like all disk-based commands, DSAVE will reset DS$ and set the secret variable "DosFA" to the unitNumber.  It also indirectly updates ST.
 
Examples:
DSAVE "PROGRAM"     : REM save to unit 8, drive 0 (error if file exists)
DSAVE "@PROGRAM"    : REM save to unit 8, drive 0 (replace existing file)
DSAVE "PROGRAM", U9 : REM save to unit 9, drive 0 (error if file exists)
DSAVE (N$),U(U)     : REM use variables for fileName and unitNumber
 
 
 Compare With 
 
 Contrast With 
 See Also 
DS, DS$, DVERIFYONSTVERIFY 
© H2Obsession, 2014